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Software Engineer, ROS Open Platform & AI Enablement

Roblox · San Mateo, CA, United States

onsitejunior$153,120–$153,120Posted Nov 11, 2026TypeScriptPython

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About this role

## About Roblox Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences—created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience they can imagine to life. Our vision is to reimagine how people come together, from anywhere in the world, and on any device. A career at Roblox means shaping the future of human interaction, solving unique technical challenges at scale, and helping create safer, more civil shared experiences for everyone. --- ## Role: Software Engineer, ROS Open Platform & AI Enablement As a Software Engineer on the ROS team, you’ll help shape the future of how we run the enterprise. You’ll build products and platform capabilities that map how Roblox works—who our people are, how our organization is structured, and what work is happening. With AI transforming the way we work, you’ll help make company data trusted and accessible to both employees and AI agents—supporting Roblox to operate at 10x efficiency. --- ## You Will - Work across engineering, product, finance, people, and talent teams to innovate how we run the company, defining and refining requirements for high-impact internal products. - Drive alignment across teams, shaping product requirements and ensuring everyone is working toward the same vision. - Lead projects end to end, ensuring they are well-planned, high-quality, and impactful. - Work across a wide range of technologies (frontend, backend, data pipelines, infrastructure), learning quickly to solve complex challenges. - Uphold high engineering standards by building scalable, performant, future-proof systems. - Explore and apply AI to improve efficiency—embracing new tools and approaches that drive 10x impact. --- ## You Have - 1–3 years of experience in software engineering, with a track record of delivering high-quality production code. - **Coding proficiency:** Strong programming skills in at least one modern language (e.g., TypeScript, Python). - **Problem-solving skills:** Solid understanding of computer science fundamentals, data structures, and algorithms, with aptitude for debugging complex issues. - **Communication:** Ability to work clearly and collaboratively with engineers and non-technical partners. - **Education:** Bachelor’s degree (or equivalent professional experience) in Computer Science or a related engineering field. --- ## Notes - The company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time. - **Pay transparency (San Mateo, CA HQ):** Annual base salary range **$153,120–$196,750 USD**. Actual base pay depends on job-related factors; equity and benefits may also apply. - Office-based roles are onsite Tuesday, Wednesday, and Thursday (optional Monday/Friday unless otherwise noted). - Roblox is an equal opportunity employer and provides reasonable accommodations during the recruiting process.

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