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Senior Machine Learning Engineer: Creator Tools & Automation

Roblox · San Mateo, CA, United States

onsitesenior$243,290–$243,290Posted Nov 10, 2026PythonJavaC++C#SQLNoSQLLLM orchestrationdata pipelines

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About this role

## Senior Machine Learning Engineer: Creator Tools & Automation Roblox is building the tools and platform that empower its global community of developers and creators to bring any experience to life. As a **founding engineer on the Creator Intelligence team**, you’ll build AI-powered products and platforms that help Roblox support and scale its developer community. You’ll partner closely with **Creator Relations** teams to develop **agentic systems, data pipelines, and interactive tools** that deliver proactive insights, automated briefings, and self-serve recommendations. You’ll own work across the full stack—from **LLM orchestration and eval frameworks** to **user-facing applications**—turning early prototypes into a cohesive, production-grade platform. ### You Will - Understand the needs of the community (from internal Creator Relations teams to developers worldwide). - Design, build, test, and deploy services within the Roblox ecosystem. - Turn prototypes and team-built tools into reliable, scalable, production-quality products. - Tackle a variety of unique technical challenges within complex systems. - Raise the bar on code quality, architecture, and long-term planning. - Develop fellow engineers on the team. ### You Have - **5+ years** shipping high-complexity software and supporting mission-critical applications at scale. - Experience architecting and leading implementation across a range of software products and systems. - Production experience building AI-powered products (LLM integration, orchestration, reliability, observability). - Familiarity with agentic systems and multi-step execution loops (planning, tool use, retrieval, recovery, long-running workflows). - Understanding of tools/skills/evaluation frameworks for AI systems, including designing reliable tool interfaces and measuring quality with structured evals. - Experience building data pipelines and turning large-scale behavioral/business data into signals, scores, and recommendations. - Expertise with component-based libraries/frameworks and building performant, high-quality user experiences. - Proficiency in **C++, C#, Java, Python**, or similar languages. - Strong understanding of **SQL and NoSQL** systems at scale. - Comfort working in ambiguity on a new team and partnering with product and non-engineering stakeholders to define what gets built. ### Location / Schedule (HQ) - Roles based at Roblox headquarters in **San Mateo, CA** are **onsite Tuesday, Wednesday, and Thursday**, with optional presence on **Monday and Friday**. ### Compensation (HQ) - **Annual base pay range:** **$243,290 – $295,250 USD** - Full-time employees are also eligible for **equity compensation** and **benefits**. ### Notes - Roblox is an equal opportunity employer and provides reasonable accommodations during the recruiting process. - For US-based roles: the company may not be able to employ candidates for certain US visa categories or support future **H-1B sponsorship** at this time.

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