Director of Engineering, Games
The New York Times · New York, NY
About this role
**About the Role** The New York Times is seeking a **Director of Engineering (Games)**. You’ll lead Player Experience engineering teams to deliver exceptional gameplay and contribute to business growth—helping build high-quality software and effective teams focused on business impact. You’ll report to the **VP, Games Engineering** and collaborate with **Product, Production, Design, and Data** partners to develop features that create new value for players, keeping them engaged and subscribed. As a subscription-first company, Games are key to becoming the leading subscription destination for digital puzzles. **Responsibilities** - Manage multiple engineering teams across **iOS, Android, Web, and Backend** to build player value (including account creation/subscription and retention) - Create a line of sight to **north star metrics** and Games mission goals, ensuring staff understand purpose and deliverables - Coordinate with other technology teams across Games and other missions to align on solutions, expectations, and strategy - Coach and develop engineers and **3+ engineering managers** - Build an inclusive team culture; recruit for and retain exceptional engineering talent - Serve as a thought leader on long-term technical strategy tightly coupled with business needs - Demonstrate support for and understanding of **journalistic independence** and the mission to seek truth and help people understand the world **Basic Qualifications** - **5+ years** engineering management experience leading cross-functional teams, especially complex web/mobile products - **2+ years** managing engineering managers - **1+ years** closely managing **iOS or Android** engineers - Proven strategic technical leadership and ability to make sound technical decisions across complex initiatives - Experience navigating complex product organizations and balancing stakeholder requirements - Experience fostering healthy feedback environments - Track record inspiring, coaching, and developing high-performing engineering leaders and teams - Ability to operate in a high-pressure, fast-paced environment with clarity and sound judgment as priorities evolve **Preferred Qualifications** - Prior engineering experience in the **gaming industry** **Compensation & Benefits** - Eligible for variable pay (annual bonus and restricted stock) - Benefits include medical, dental, vision, Flexible Spending Accounts (F.S.A.s), company-matching 401(k), employee stock purchase plan, paid vacation/sick days, paid parental leave, tuition reimbursement, and professional development programs - **Annual base pay range:** **$200,000–$235,000 USD** **Work Arrangement** - **#LI-Hybrid** **Candidate Use of GenAI Tools** To keep the process fair and authentic, submit your own work and **do not use GenAI tools to generate substantive content** during application and interview. If you’re an engineering candidate, you’ll be told which GenAI tools (if any) you may use for your technical assessment. **Equal Opportunity & Safety Note** The New York Times is an Equal Opportunity Employer and provides reasonable accommodations as required by law. Please beware of fraudulent job postings—legitimate opportunities are available through **The New York Times careers site**.
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