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Software Engineer II DevEx

Sony Interactive Entertainment Global · United States, San Mateo, CA

hybridmid$163,700–$163,700Posted Oct 2, 2026C++CI/CDDockerCMakePythonLinuxsimulationdeveloper-tooling

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About this role

**Software Engineer II DevEx** **Location:** San Mateo (Hybrid) **About the Role:** The DevEx team builds simulation tools that help PlayStation engineers develop, test, and troubleshoot software in a reliable, repeatable environment. As a Software Engineer II, you will design and deliver capabilities that improve the accuracy, reliability, and usability of our simulation environment. You'll own well-defined features from design through rollout and collaborate with engineering and quality teams across PlayStation. **What You'll Do:** • Design, implement, test, and document production-quality C++ features for simulation and developer tooling • Build and maintain software abstractions, simulated services, and client/server integrations • Improve core developer workflows such as environment setup, simulator startup, configuration, and debugging • Improve build, dependency, packaging, and release workflows using modern build tools and CI/CD pipelines • Create unit, integration, and end-to-end tests that catch regressions early • Diagnose failures across process, library, container, and platform boundaries • Contribute to shared libraries and developer-facing interfaces with versioning and compatibility guidance • Write architecture notes, setup guides, troubleshooting steps, and release documentation

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