Build Systems Engineer
2K Games · Los Angeles, California, United States
About this role
**Who We Are** At 2K, we create iconic, culture-shaping video games—including **NBA® 2K**, **BioShock®**, **Borderlands®**, **Mafia**, **Sid Meier’s Civilization®**, **XCOM®**, plus fan favorites like **WWE® 2K**, **TopSpin®**, and **PGA TOUR® 2K**. We build unforgettable experiences by pushing the boundaries of creativity, authenticity, and innovation across every genre. Our portfolio is brought to life by influential game development studios worldwide, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we’re committed to fostering a diverse, inclusive workplace where people are encouraged to **come as they are** and do their best work. --- **What We Need** We’re seeking a **Build Systems Engineer** with experience running production game development pipelines in the cloud to migrate, support, and optimize standardized build environments across both **Unreal Engine’s Horde** and **Jenkins**. In this role, you will help ensure the reliability, scalability, and efficiency of our build pipelines by: - Automating workflows - Managing continuous integration (CI) pipelines - Monitoring system performance A primary objective will be leading and supporting the build systems that keep our production pipelines running smoothly (and improving them over time).
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