C++ Systems, Infrastructure, BizOps
Thunder Compute (YC S24) · San Francisco (Onsite)
About this role
**Thunder Compute (YC S24)** **Locations:** San Francisco (Onsite) | **Type:** Full-time **About:** Building the VMware for GPUs. We decouple GPUs from machines via a userspace virtualization layer that intercepts CUDA calls and ships them over the network. Workloads run unchanged, and GPUs detach/reattach in milliseconds when idle. Think Ceph for GPUs—enabling cluster-wide scheduling and ~1.8x better utilization. **Team:** Citadel Securities, Aquatic, Old Mission, AWS, Bain backgrounds | Series A, $17.5M (Matrix Partners, Y Combinator) **Open Roles:** 🔹 **Software Engineer, C++ Systems** $215K–$325K + equity | Low-level, latency-sensitive virtualization layer work. Quant dev/HFT background preferred. [Apply](https://jobs.ashbyhq.com/thundercompute/2efae53b-817c-43e7-9...) 🔹 **Software Engineer, Infrastructure** $150K–$250K + equity | Go, Kubernetes, reliable systems at scale. [Apply](https://jobs.ashbyhq.com/thundercompute/927a922b-c607-4b0e-a...) 🔹 **Business Operations Lead** $150K–$225K + equity [Apply](https://jobs.ashbyhq.com/thundercompute/4f28e418-b77b-446e-a...) **Contact:** carl@thundercompute.com (mention HN) **Website:** https://www.thundercompute.com
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