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Staff Software Engineer, Tools (Services) - Central Creative

Riot Games Β· Los Angeles, USA

remotestaffPosted Sep 30, 2026GoJavaC++C#AWSS3EC2RDS

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About this role

## πŸ› οΈ Staff Software Engineer, Tools (Services) β€” Central Creative **Riot Games** Riot engineers bring deep knowledge of specific technical areas while valuing the opportunity to work across broader domains. As a **Staff Software Engineer (Services)** on the Central Creative Tools team, you'll drive important technical initiatives, work hands-on with Digital Asset Management (DAM) systems, and empower artists and creatives with world-class tooling. --- ### πŸ“‹ Responsibilities - Implement foundational elements of the studio's **Digital Asset Management (DAM)** system - Write excellent, high-standard code and lead by example for other engineers - Evaluate and integrate **AI-assisted engineering tools** to improve code quality, reliability, and developer productivity - Build new components for data platform solutions across backend services, deployment, and monitoring - Navigate ambiguity by breaking down problems, identifying risks, and communicating trade-offs - Champion technical vision, architecture, and execution for the tools engineering team - Collaborate with production, design, art, and engineering teams to deliver robust, scalable tools - Provide documentation and training on new tools and workflows - Partner with game developers, infrastructure engineers, and QA to align release processes --- ### βœ… Required Qualifications - 6+ years of professional software engineering experience, including shipped/live products at scale - 3+ years working on **game development tools** - Experience supporting **AI/ML platforms**, inference services, data pipelines, or GPU-backed workloads - Experience with **distributed systems** and large-scale cloud services (AWS RDS, S3, EC2, etc.) - B.S. in Computer Science or equivalent experience - Proven ability to navigate ambiguity and influence cross-functional stakeholders - Strong communication skills across technical and non-technical audiences - Proficiency in **GoLang, Java, C++, and C#** - Experience with large game teams and large codebases --- ### ⭐ Desired Qualifications - Experience with **Digital Asset Management (DAM)** systems - Experience with desktop application development - Product sense, pragmatism, and player empathy in technical decision-making --- ### 🎁 Perks & Benefits - Open paid time off & flexible work schedules - Medical, dental, and life insurance - Parental leave for you, your spouse/domestic partner, and children - 401k with company match *Riot Games is an equal opportunity employer. We put players first β€” and that mission drives everything we do.*

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