Software Engineer, Data Access
Roblox · San Mateo, CA, United States
About this role
**Software Engineer, Data Access** **About the Role** Join Roblox's Data Access team within Infra/Storage to build and evolve EaaS (Entities-as-a-Service), our large-scale managed OLTP platform powering tens of millions of QPS across thousands of services. Work at the intersection of distributed systems engineering, reliability engineering, and platform architecture. **What You'll Do** • Build and evolve EaaS, powering tens of millions of QPS across hundreds of services • Design infrastructure that abstracts distributed databases and caching systems • Drive reliability and scalability improvements across distributed systems • Lead end-to-end technical execution: architecture, implementation, rollout, operations, and incident response • Analyze production traffic patterns and failure modes to improve platform reliability • Improve platform safety, observability, deployment reliability, and operational excellence • Partner across Roblox to solve scalability and reliability challenges **What You Have** • 1+ years experience building large-scale backend or infrastructure systems • Proficiency in one or more programming languages (C#, C++, Go, Python, or similar) • Curiosity and passion for solving open-ended problems • Strong collaboration and cross-functional teamwork skills • Long-term mindset for building systems **Compensation & Details** 💰 $153,120 – $196,750 USD (San Mateo, CA) 📍 Onsite: Tue/Wed/Thu (optional Mon/Fri) ✨ Equity compensation and full benefits included *Roblox is an equal opportunity employer. Reasonable accommodations provided for qualifying disabilities or religious beliefs.*
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