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Senior Software Engineer- User Behavior

Roblox · San Mateo, CA, United States

hybridsenior$196,750–$196,750Posted Sep 9, 2026Godistributed systemsgRPCdata pipelinesfeature storesML servingrules enginesbackend systems

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About this role

## About Roblox Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences—created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience they can imagine to life. Our vision is to reimagine how people come together—from anywhere in the world and on any device. We’re on a mission to connect a billion people with optimism and civility, and we’re looking for amazing talent to help us get there. A career at Roblox means shaping the future of human interaction, solving unique technical challenges at scale, and helping create safer, more civil shared experiences for everyone. --- ## Why User Behavior? You’ll build the backend systems that fundamentally shift how Roblox responds to unsafe behavior—moving from reactive, stateless punishment to a personalized, adaptive system that reflects who a user actually is. You’ll own core backend infrastructure for a new capability at Roblox: a low-latency behavioral data layer, a centralized rules-and-inference engine, and a unified intervention-delivery framework. Together, these enable treating users based on their real risk profile instead of a single point total. This is a rare opportunity to build foundational, high-scale systems that directly shape how Roblox understands and responds to risk across hundreds of millions of users. You’ll feel a deep sense of responsibility building systems that directly affect millions of users—especially minors—on one of the world’s largest platforms. Your work will reduce harm, improve fairness, and help ensure Roblox remains a place where creativity and community can thrive safely. --- ## You will - **Build the User Behavior Foundation:** Design and operate the low-latency, per-user behavioral data layer powering real-time safety decisions (aggregating signals like violation history, in-game reports, and behavioral patterns into a single queryable source of truth). - **Own the Consequence Engine:** Build and evolve the centralized decision engine combining deterministic rules with ML risk signals into a single, consistent safety decision—the authoritative system every consequence flows through. - **Own the Feature Restriction Platform:** Build a unified, backend-driven framework for delivering safety interventions that any product team can plug into, replacing fragmented, feature-specific implementations. - **Unify Abuse Reporting:** Build the backend consolidating reporting channels into a single scalable framework—integrating LLM-based classification, agentic review workflows, and ML models to improve report routing, prioritization, and reporter feedback while meeting global regulatory requirements. - **Design for trust and auditability:** Build serving infrastructure meeting a high bar for explainability and fairness, since these systems determine consequences for millions of users. - **Ship code, not just designs:** Own end-to-end delivery—from system design through migration, testing, and production operation. --- ## You have - **5+ years** building and operating production backend systems at scale (ideally in **Go** or another comparable statically-typed backend language). - Strong experience designing **distributed systems**: service APIs (RPC/gRPC), data modeling for high-throughput event ingestion, caching, and low-latency read paths. - Experience building and

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