Software Engineer, Engine Infrastructure
Roblox · San Mateo, CA, United States
About this role
**Software Engineer, Engine Infrastructure** **About the Role** Join our Engine Infrastructure Team to work on the building blocks of Roblox itself. You'll develop high-performance C++ software that empowers 2M+ developers globally, touching every part of the engine from threading and memory management to physics and scripting. **What You'll Do** • Develop engine code in C++ for critical Roblox game engine sub-systems • Work on data syncing between server and client, game-aware data streaming, and resource optimization across devices • Design systems enabling Roblox to scale its game server fleet to millions of servers worldwide **What You Have** • 3+ years of industry experience designing and leading highly scalable, reliable distributed backend systems • Proficiency in C++ and one or more languages (C#, Go, Python, or similar) • Deep understanding of C++ (a plus) • Experience developing applications on Linux • Familiarity with game engines (a plus) • Curiosity and passion for high-performance technologies and emerging tech like AI • Strong cross-functional collaboration skills • Long-term mindset for building robust systems **Compensation & Location** 📍 San Mateo, CA (Onsite Tue/Wed/Thu) 💰 $182,170 – $227,370 USD annually Full-time employees eligible for equity compensation and comprehensive benefits.
Listing freshness
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