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Member of Technical Staff (Software Engineer, Design System)

Perplexity · San Francisco

hybridmid$220,000–$405,000Posted Aug 11, 2026ReactTypeScriptCSSDesign TokensFigmaWCAGARIA

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About this role

**Member of Technical Staff (Software Engineer, Design System)** **About the Role** Perplexity is seeking a frontend engineer to build the design system powering all Perplexity products. You'll develop the component library and design language shared across web, iOS, Android, macOS, and Windows—the foundational primitives, tokens, and interaction patterns that all product teams rely on. **What You'll Do** • Design and build core primitives (overlays, inputs, navigation, feedback) with coherent APIs • Work across the design-token pipeline—authoring, generation, and per-platform publishing • Partner with design to translate Figma systems into typed, testable, documented components • Migrate product surfaces from bespoke implementations to shared primitives • Build accessible components by default with automated coverage • Support consuming teams through documentation, visual regression coverage, and on-call rotation **Tech Stack** React • TypeScript • CSS • Design Tokens **What We're Looking For** • 4+ years building production frontend • Experience with design systems, component libraries, or shared UI platforms (preferred) • Strong React, TypeScript, and CSS skills • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech) • Ability to collaborate closely with designers on visual and interaction language

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